Work
  • February 2025 - July 2025
    Protolapp
    Mobile Software Engineer
    • Lead Flutter Developer: Architected and delivered Big Brain Bucks, a parental reward-based learning app.
    • Mobile Optimization: Optimized performance and resource usage for lower-end devices.
    • API Integration: Worked closely with backend engineers on RESTful APIs.
    • Agile Development: Actively participated in task planning, estimations, and sprint reviews using SCRUM practices.
  • August 2023 - August 2024
    Brandible Games
    Software Engineer
    • AI-Driven Solutions: Leveraged AI tools to automate and streamline the game art production pipeline.
    • Process Improvement: Streamlined internal workflows to improve team productivity.
  • February 2022 - Current
    Digital Vault Studio
    Mobile Software Engineer
    • Core Feature Development: Built scalable features for FashionVerse, a cross-platform mobile game backed by Brandible Games, Tilting Point & Netflix.
    • Clean Architecture & Optimization: Applied Clean Architecture principles with Provider & Riverpod; optimized build performance and runtime memory usage.
    • Native Integrations: Created custom plugins in Kotlin and Swift to bridge native functionality into Flutter.
    • Observability: Implemented analytics and error tracking using Firebase, Amplitude and similar services for real-time monitoring.
    • CI/CD & DevOps: Monitored Jenkins pipelines and improved delivery workflows.
    • Mentorship: Supported onboarding and skill development for new team members.
  • January 2020 - Present
    Freelance
    Software Engineer
    • Huachinango Government: Integrated custom modules into their commerce licensing system using Java (Struts2, JSPs).
    • Android Development: Built a native Android music player (Abbey Music Player) using Kotlin and Jetpack libraries, achieving 50K+ downloads. Also delivered freelance UI development for various clients.
    • Full-Stack Dashboards: Developed business analytics dashboards using Node.js and React.